﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


public class MissionInfo
{
    public string name;

    public int type;

    public string value1;

    public string[] unlock;

    public string id;

    public int num1;

    public string desc;

    public RewardsData[] rewards; 

}

